Baseball Pitching Grips - The Basics

The basics of baseball pitching grips: Several kinds of pitches are appropriate for the young pitcher’s repertoire, including the fastball, curveball, slider, and several types of change-ups. Knuckleballs, knuckle curves, slip pitches, and spitballs will not be discussed – these gimmick pitches are not good for young pitchers because they either injure the arm or do not help develop the arm.
First and foremost, a pitcher needs to develop his fastball. This is his staple, and he will throw 50 to 100 percent of the time. A pitcher also needs a pitch that changes speeds, such as a change-up or a curveball (the curveball also adds movement). When the pitcher masters the fastball and change-up, then – and only then—should he work on a breaking ball.
Once he has mastered the fastball, change-up, and curveball and can throw them with control; these should be all the pitches a young pitcher needs. He can add a slider at a later time, depending on the success of the curveball. It is very difficult to throw both the curveball and the slider because of the different mechanics, so a pitcher should choose one or the other.

The Different Fastball Variations

The fastball is the first pitch learned and should be used more than any other pitch in the repertoire. Obviously velocity, control, and movement of the fastball dictate how often and in what situations the fastball will be used. When a pitcher is learning to throw the fastball, he should make a conscious effort to learn control and movement first, and then add velocity later. This principle applies even more for the higher-level baseball pitchers.

By slightly changing the basic fastball grips, a pitcher can get various results. Variations of the fastball are four seam, two seam, cut, and sinker. The first fastball to master is the four seam fastball. The pitcher should prove that he has good control of this pitch before he attempts to throw any others.

 

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